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  • Great Brain Robbery, The
  • Great Brain Robbery, The
  •  
    $7.00  
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Description:
The peaceful contemplation of the monks of Harmony Island has been disturbed by such rude interruptions as an invasion of zombie pirates and the theft of their brains! The evil zombie pirates have returned with a new scheme, and it's up to you to try to re-mind these poor priests before the sinister Mi-Gor completes his experiments...
Quest Requirements
Creature of Fenkenstrain
Cabin Fever
Recipe for Disaster
Skill/Other Requirements:
16 Crafting
30 Construction
50 Prayer
Access to a Player Owned House workshop
Ability to defeat a level 190 monster without using Prayer
Quest Rewards:
Barrelchest anchor, Blessed lamp and Prayer book, 6000 Prayer XP, 2000 Construction XP, and 3000 Crafting XP.

  • Grim Tales
  • Grim Tales
  •  
    $7.00  
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Description:
"Once upon a time in a land far, far away..." Sylas, a collector of items both wondrous and unusual seeks out the latest additions to his trove with a somewhat unusual prize for the finder.
Terrors and towers await; fierce battles with giant beasts; striding boldly to rescue a dwarf in distress! Not a quest for the meek or the faint of heart, prepare yourself for a feast of fairytale fun with rewards a-plenty! The Brothers Grimm could never have foretold a tale such as this...
Quest Requirements
Witch's House
Skill/Other Requirements:
59 Agility
45 Farming
52 Herblore
58 Thieving
71 Woodcutting
Quest Rewards:
4K Farming XP, 5K Herblore XP, 5K Hitpoints XP, 14K Woodcutting XP, 6K Agility XP, 6K Thieving XP, and a Dwarven helmet.

  • Hand in the Sand
  • Hand in the Sand
  •  
    $20.00  
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Description:
Bert the Sandman in Yanille is in a spot of bother. A mysterious severed hand has appeared in his sand box. Help find out whose hand it is and, more to the point, how it got in Bert's sand box.
Quest Requirements
None
Skill/Other Requirements:
17 Thieving
49 Crafting
Quest Rewards:
1K Thieving XP, 9K Crafting XP, and Bert will deliver 84 Buckets of sand to your bank daily if you talk to him.

  • Haunted Mine
  • Haunted Mine
  •  
    $7.00  
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Description:
Recent forays into Morytania by some of Saradomin's more fanatical supporters have unearthed murky rumours concerning an abandoned mine in the south.
Legend speaks of an unusual material, hidden in the depths of the mines, that is somehow linked to the desolation and fear that now surrounds the place. Do you have the nerve to find out more, and enter the haunted mines of Morytania?
Quest Requirements
Priest in Peril
Skill/Other Requirements:
15 Agility
35 Crafting
Must be able to defeat a level 95 enemy
Quest Rewards:
22K Strength XP and access to Tarn's Lair.

  • Hazeel Cult
  • Hazeel Cult
  •  
    $7.00  
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Description:
Discover the truth behind the Carnillean family fortune. Decide for yourself whether to aid the Carnilleans in retrieving stolen goods, or join the Hazeel cult members in their mission to resurrect the infamous Lord Hazeel.
Quest Requirements
None
Skill/Other Requirements:
None
Quest Rewards:
2,000 coins, 1,500 Thieving XP, Hazeel's mark if you side with Clivet.

  • Heroes' Quest
  • Heroes' Quest
  •  
    $9.00  
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Description:
Prove you are worthy to enter the Heroes' Guild. To prove your status as a hero you will need to obtain a number of items. There are many challenges standing between you and these items.
Quest Requirements
Shield of Arrav
Merlin's Crystal
Dragon Slayer
Lost City
Skill/Other Requirements:
25 Herblore
50 Mining
53 Fishing
53 Cooking
43 Prayer is helpful, but not required.
56 quest points
A friend from a rival gang
Quest Rewards:
Access to the Heroes' Guild, ability to buy a Dragon battleaxe and Dragon mace. 2825 Attack XP, 2625 Defence XP, 3025 Strength XP, 2775 Hitpoints XP, 1525 Ranged XP, 2725 Cooking XP, 1875 Woodcutting XP, 2725 Firemaking XP, 2225 Smithing XP, 2575 Mining XP, and 1825 Herblore XP.

  • Holy Grail
  • Holy Grail
  •  
    $7.00  
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Description:
King Arthur is sending out his knights on a quest for the famous holy grail. If you are a knight of the round table go to King Arthur for further orders.
Quest Requirements
Merlin's Crystal
Skill/Other Requirements:
20 Attack
Must defeat a level 120 Black Knight Titan.
Quest Rewards:
11000 Prayer XP and 15300 Defence XP.

  • Horror From The Deep
  • Horror From The Deep
  •  
    $7.00  
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Description:
The lighthouse protecting Kandarins North Western coastline has mysteriously stopped operating, and contact with the lighthouse keeper Jossik has been lost.
The Council would greatly appreciate it if somebody could discover for them what has happened to this most vital landscape feature.
Quest Requirements
The Alfred Grimhand Bar Crawl
Skill/Other Requirements:
35 Agility
13 Magic and higher is an advantage
Be able to defeat two level 100 monsters, with the second one being rather difficult
Quest Rewards:
A Damaged prayer book of your choice, 4662 Ranged XP, 4662 Magic XP, and 4662 Strength XP.

  • Hunt for Red Raktuber
  • Hunt for Red Raktuber
  •  
    $20.00  
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Description:
When we last left Larry, the penguins were hatching a diabolical plot to invade the mainland. Larry is certain the invasion has begun and you two must hurry to sabotage whatever the penguins are up to. This new adventure will take you back to the Iceberg where you will sing, interrogate and wear odd hats.
Quest Requirements
Cold War
Sea Slug
Skill/Other Requirements:
38 Thieving
45 Construction
45 Hunter
Quest Rewards:
3K Construction XP, 2K Thieving XP, 1.5K Hunter XP, Access to Penguin Hunting Area, and Penguin Hide and Seek polar bear bonus.

  • Icthlarin's Little Helper
  • Icthlarin's Little Helper
  •  
    $11.00  
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Description:
In the deep south of the desert, unrest is brewing. The Menaphites have barred their city's gates from all. An unsettling desert wanderer may know of a secret entrance to Sophanem - the city of the dead.
Will you become Icthlarin's Little Helper by entering? Enter into a titanic struggle for the soul of the High Priest of Icthlarin in a land where the cat is top dog.
Quest Requirements
Gertrudes Cat
Restless Ghost, The
Skill/Other Requirements:
35 + Agility would be an advantage
Must be able to defeat a level 91 Boss
Must have a kitten/cat
An aptitude for puzzles would be an advantage
Quest Rewards:
4.5 K Thieving XP, 4K Agility XP, 4K Woodcutting XP, and a Catspeak amulet.

  • In Aid of the Myreque
  • In Aid of the Myreque
  •  
    $7.00  
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Description:
After the attack on the Myreque by Vanstrom Klause and with the deaths of both Sani and Harold, Veliaf is counting on you to help. Now that the Myreque freedom fighters' base camp has been revealed, they'll need to move on and set up base somewhere else.
Veliaf has heard of a little known village south of Mort'ton, referred to as 'Burgh de Rott'. This could be just the place to set up operations to strike back against the evil of Lowerniel Vergidiyad Drakan and his Vampyric overlordship in Morytania. And who knows what other secrets about Morytania and its dark past will be revealed?
Quest Requirements
Nature Spirit, The
In Search of the Myreque
Skill/Other Requirements:
15 Mining
25 Crafting
7 Magic
Be able to defeat level 75 foes who are resistant to most weapons.
Quest Rewards:
2K Attack XP, 2K Defence XP, 2K Strength XP, 2K Crafting XP, ability to make and use Guthix balance potions, the ability to fight and kill Vampyre juvinates and Vampyre juveniles, access to city of Burgh de Rott and the Temple Trekking mini-game.

  • In Pyre Need
  • In Pyre Need
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    $7.00  
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Description:
An ancient avian of fiery disposition is in need of your help! Returning to its roost after a long time away from home, the phoenix encountered some trouble. Now it waits, weak and dying, isolated from the world. By chance, a priest with a suspicious amount of knowledge about the phoenix has appeared near its roost, and he is searching for an adventurer with the skills and the mettle to venture forth and aid the phoenix in its hour of need.
Quest Requirements
None
Skill/Other Requirements:
52 Crafting
53 Fletching
55 Firemaking
Quest Rewards:
5 Phoenix quills, 14,400 Firemaking XP, 12500 Fletching xp, 11,556 Crafting XP, and access to the Phoenix' Lair once per day.

  • In Search of the Myreque
  • In Search of the Myreque
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    $7.00  
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Description:
A new stranger has appeared in Canifis with a job to track down some local heroes known only as "The Myreque".
The Myreque are fighting a desperate battle against the darkness of Morytania and he wishes to take them weapons to aid in the battle. Can you help him out?
Quest Requirements
Nature Spirit, The
Skill/Other Requirements:
25 Agility
Able to defeat a level 97 foe
Quest Rewards:
600 Attack XP, 600 Defence XP, 600 Strength XP, 600 Hitpoints XP, and 600 Crafting XP, and a quick route from Canifis to Mort'ton.

  • Jungle Potion
  • Jungle Potion
  •  
    $7.00  
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Description:
Trufitus Shakaya of the Tai Bwo Wannai Village requires that you collect five special jungle herbs for a potion so he can commune with his Gods.
Quest Requirements
Druidic Ritual
Skill/Other Requirements:
3 Herblore
Ability to survive encounters with Jogres (level 53).
Quest Rewards:
775 Herblore XP.

  • Kennith's Concerns
  • Kennith's Concerns
  •  
    $7.00  
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Description:
As ever, there are strange occurrences afoot in the sea slug-riddled town of Witchaven. Kennith, the child rescued at the end of the Sea Slug quest, is convinced that the usually peaceful (albeit gastropod-possessed) locals are up to no good in the caverns under the village and asks players to investigate. Beware: not everything is quite what it seems.
Quest Requirements
Slug Menace
Skill/Other Requirements:
46 Mining
Quest Rewards:
12K Mining XP, 5K Agility XP, access to the mines under Witchaven, the ability to mine Rubium, ability to sell Rubium to Ezekial Lovecraft for 10 Coins each, and access to a repeatable mini-task.

  • King's Ransom
  • King's Ransom
  •  
    $10.00  
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Description:
Life has been quiet at the Sinclair Mansion since you discovered the murderer... too quiet. So quiet, in fact, that the family has gone!
Suspicions are running high that the Sinclairs' recent departure is tied to the disappearance of King Arthur and his knights. But time is running short and clues are scarce, will you crack the case in time?
Quest Requirements
Black Knight's Fortress
Merlin's Crystal
Holy Grail
Murder Mystery
One Small Favour
Skill/Other Requirements:
45 Magic
65 Defence
Quest Rewards:
5k Magic XP, 33K Defence XP, 5k XP Lamp, and access to the Knight Waves Training Ground.

  • Land of the Goblins
  • Land of the Goblins
  •  
    $10.00  
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Description:
The most ancient goblin legends speak of Yu'biusk, the far-off land that saw the origin of the goblin race. Now, one goblin has had a vision of this land and believes it is Zanik's destiny to lead all goblins to live there in peace and safety - but Zanik will not be able to realize her destiny without your help.
Quest Requirements
Another Slice of H.A.M.
Fishing Contest
Skill/Other Requirements:
30 Prayer
36 Agility
36 Fishing
36 Thieving
37 Herblore
Able to defeat a level 75 undead goblin priest
Quest Rewards:
3k Agility XP, 3k Herblore XP, 3k Thieving XP, 3k Fishing XP, 3k Strength XP, and 2k Prayer XP

  • Legacy of Seergaze
  • Legacy of Seergaze
  •  
    $10.00  
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Description:
Mercenaries make their way into the rotten swamps of Morytania from Paterdomus to the front-lines at Burgh de Rott. The Vyrewatch continue to draw blood tithes from the pitiful citizens of Meiyerditch, the great ghetto-city of the Sanguinesti region, its weakened citizens growing fewer in number every day. The vampyres are getting more tithes from somewhere, but how long before House Drakan settles its eye upon Misthalin and the lands to the west?
What new efforts can the Myreque make in this struggle? A rumour drifts through the hard-bitten mercenaries assembled near Paterdomus: something suspicious is happening in the main temple, something odd even for the border of Morytania and Misthalin... What's more, Drezel has made a curious discovery beneath the well in the Paterdomus basement - something that harkens back to Morytania's bloody and terrible past. And what of the mysterious Safalaan? Surely he has more adventurous tasks for an enthusiastic, young and recently-promoted private of the Myreque.
What new secrets are to be discovered in Morytania? Can the Myreque strike back against the dread Vyrewatch?
Quest Requirements
Darkness of Hallowvale
Skill/Other Requirements:
20 Construction
29 Agility
31 Slayer
35 Mining
40 Firemaking
47 Crafting
49 Magic
Quest Rewards:
3K Magic XP, 2K Agility XP, 4K Crafting XP, 2K Mining XP, 2K Slayer XP, Tome of experience (has three chapters that give 2.5 K XP each), Invandis Flail (30), New 'Vyrewatch' event in Temple Trekking/Burgh de Rott Ramble mini-game, Blood talisman, and the ability to craft Blood runes.

  • Legends' Quest
  • Legends' Quest
  •  
    $10.00  
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Description:
Accept the challenge of the Legends Guild to map the Southern part of Karamja Island, make friends with the natives and bring back a prize to display in the Legends Guild Main Hall.
Quest Requirements
Heroes' Quest
Family Crest, The
Underground Pass
Waterfall Quest
Shilo Village
Skill/Other Requirements:
42 Prayer
45 Herblore
50 Agility
50 Crafting
50 Smithing
50 Strength
50 Thieving
50 Woodcutting
52 Mining
56 Magic
108 Quest Points
Quest Rewards:
7650 Exp in 4 chosen skills, entrance to the Legends Guild, the ability to wield Dragon square shield (you may also buy and wear the Cape of Legends, and purchase Flower seeds).

  • Lost City
  • Lost City
  •  
    $5.00  
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Description:
Legends tell of a magical lost city hidden in the swamps. Many adventurers have tried to find this city, but it is proving difficult. Can you unlock the secrets of the city of Zanaris?
Quest Requirements
None
Skill/Other Requirements:
31 Crafting
36 Woodcutting
Must be able to kill a level 101 spirit.
Quest Rewards:
Access to the Lost City (Zanaris) and the ability to wield the Dragon longsword and Dragon dagger.

  • Lost Tribe, The
  • Lost Tribe, The
  •  
    $7.00  
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Description:
Sigmund is the adviser to the Duke of Lumbridge, but the duke does not always take his advice. When part of the cellar wall collapses the duke insists the damage was caused by an earthquake, but Sigmund is worried about a monster attack.
If you investigate this mystery it will lead you through treacherous caves to uncover something lost by the gods for thousands of years.
Quest Requirements
Rune Mysteries
Goblin Diplomacy
Skill/Other Requirements:
13 Agility
13 Thieving
17 Mining
Quest Rewards:
3000 Mining XP, Ring of life, 2 new emotes (Goblin Salute and Bow), and access to the Dorgeshuun mines.

  • Love Story
  • Love Story
  •  
    $13.00  
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Description:
Master
Quest Requirements
Swan Song
Skill/Other Requirements:
Rescue Sir Amik Varze Recipe for Disaster 77 Magic
68 Construction
68 Smithing
67 Crafting
Quest Rewards:
50k Construction XP, 50k Magic XP, 40k Smithing XP, 40k Crafting XP, 30k coins, Ability to enchant teleport blocks to teleport to anyone's house, Ability to create pit traps in your house dungeon, and a reduced cost to hiring servants.

  • Lunar Diplomacy
  • Lunar Diplomacy
  •  
    $10.00  
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Description:
Get ready to be taken on a diplomatic mission between the Fremennik and the mysterious Moon Clan of Lunar Isle.
It's up to you to settle their dispute and bring peace to these lands. Along your mission you will travel with pirates in their giant sea galleon, explore a new magical island and journey into your very dreams!
Quest Requirements
Fremennik Trials, The
Lost City
Shilo Village
Rune Mysteries
Skill/Other Requirements:
5 Herblore
40 Defence
49 Firemaking
55 Woodcutting
60 Mining
61 Crafting
65 Magic
Quest Rewards:
50 Astral rune, 5K Magic XP, 5K Runecrafting XP, and access to new spells and Astral runecrafting.

  • Making History
  • Making History
  •  
    $7.00  
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Description:
A secluded outpost has served the City of Ardougne for generations, playing stage to many exceptional events. Its current occupant wants to employ your skills to construct its true history before time runs out and history itself is wiped away!
Quest Requirements
Priest in Peril
Restless Ghost, The
Skill/Other Requirements:
7 Magic
20 Crafting
40 Smithing
Quest Rewards:
1K Prayer XP, 1K Crafting, 750 Coins, and the ability to use the Enchanted key to go on Treasure Hunting.

  • Meeting History
  • Meeting History
  •  
    $7.00  
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Description:
Jorral has discovered more information about the weird yet wonderful enchanted key. Where this historical information will lead is a mystery, but one thing is certain: it'll be no ordinary search for clues from the past.
Quest Requirements
Druidic Ritual
Making History
Skill/Other Requirements:
None
Quest Rewards:
Old tome (giving 1K XP in 2 skills above 25 and 500 XP in a skill above 25) and more Treasure Hunting locations.

  • Merlin's Crystal
  • Merlin's Crystal
  •  
    $7.00  
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Description:
Merlin the wizard has carelessly become imprisoned inside a giant crystal. Take up King Arthur's quest to free Merlin and become one of the knights of the round table.
Quest Requirements
None
Skill/Other Requirements:
20 Attack to wield Excalibur.
Ability to fight and defeat a level 37 and a level 39 enemy
Quest Rewards:
Excalibur Sword, Ability to do Holy Grail Quest

  • Missing My Mummy
  • Missing My Mummy
  •  
    $8.00  
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Description:
The desert sands rarely offer up their treasures, but when they do it is sure to be of interest to those with pure intentions and those with gold in their eyes. Leela, Osman's agent in Draynor, has heard that a new pyramid has been unearthed, and that secrets from the days before the God Wars may well be due some time in the open air...
Quest Requirements
Prince Ali Rescue
Golem, The
Icthlarin's Little Helper
Garden of Tranquillity
Skill/Other Requirements:
25 Thieving
35 Construction
35 Cooking
45 Crafting
35 Magic
45 Prayer
Quest Rewards:
5K Coins and 7K Hitpoints. An additional 2.1K Construction XP, 2.1K Cooking XP, 3350 Crafting XP, 7.7K Magic XP, 6.5K Prayer, and 3K Thieving XP can be gained by restoring the Pharaoh Queen to 100%.

  • Monk's Friend
  • Monk's Friend
  •  
    $7.00  
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Description:
A monk's child has had their blanket stolen. Find the thieves' den and return the blanket, then help Brother Omad organize the drinks for the child's birthday party.
Quest Requirements
None
Skill/Other Requirements:
None
Quest Rewards:
2000 Woodcutting XP and 8 Law runes.

  • Monkey Madness
  • Monkey Madness
  •  
    $16.00  
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Description:
The King of the northern Gnomes, Narnode Shareen, is once again in need of your help. He recently decided to send an envoy of his Royal Guard, the 10th squad, to oversee the decommissioning of the Gnome owned ship-building facilities on the eastern coast of Karamja.
It has been quite some time since the 10th squad were dispatched and they have been deemed missing in action. It will be up to you, should you decide to help, to find out what fate befell the 10th squad and if possible, track them down.
If only it were so simple. Sinister forces have begun to spread through the Gnome hierarchy and threaten to unleash an unknown terror upon the world. Far across the land, the fires of vengeance are being stoked once again. Can you unravel the mystery behind the deception? Can you separate the truth from the lies? Can you decide for yourself what is real and what is not?
Quest Requirements
Grand Tree, The
Tree Gnome Village
Skill/Other Requirements:
43 Prayer is highly recommended. Must be able to defeat a Level 195 Demon.
Quest Rewards:
10k gp, 3 Diamonds, the ability to wield the Dragon scimitar, talk to Daero to get training in Strength and Hitpoints OR Attack and Defence. You get 35k experience in the 2 skills of your choice and 20k experience in the other two skills you didn't choose.

  • Mountain Daughter
  • Mountain Daughter
  •  
    $7.00  
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Description:
Years ago, a small tribe of people split off from the Fremennik in Rellekka and decided to inhabit the mountains to the east of town. There they lived as nomads for many years, but now the chieftain of the camp has lost his daughter and will not move on before she has been found.
Has she run away, has she been eaten by trolls, or is there something more sinister going on? Only you can find out.
Quest Requirements
None
Skill/Other Requirements:
20 Agility
Must be able to defeat a level 70 monster.
Quest Rewards:
1K Attack XP , 2K Prayer XP, and a Bearhead.

  • Mourning's Ends Part I
  • Mourning's Ends Part I
  •  
    $11.00  
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Description:
It seems at last Arianwyn has need of your skills. He believes there is more to the Mourners than meets the eye and he wishes for you to find out just what they're up to. Can you gain the trust of the Mourners?
Quest Requirements
Big Chompy Bird Hunting
Roving Elves
Sheep Herder
Skill/Other Requirements:
60 Ranged
50 Thieving
Quest Rewards:
25K Thieving XP and 25K Hitpoints XP

  • Mourning's Ends Part II (The Temple Of Light)
  • Mourning's Ends Part II (The Temple Of Light)
  •  
    $11.00  
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Description:
This chapter of the quest takes our hero deep under the mountains of Arandar to put a stop to the evil plans of the mourners.
If our hero is to succeed, they must solve one of the most complicated puzzles in all of Gielinor.
Quest Requirements
Mourning's Ends Part I
Skill/Other Requirements:
A high Agility level (65+) is an advantage
Quest Rewards:
20k Agility XP, access to the Death altar, and a Crystal trinket (Allows access into the Temple of light).

  • Murder Mystery
  • Murder Mystery
  •  
    $7.00  
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Description:
Lord Sinclair, a highly respected Nobleman of Kandarin has been found murdered in his mansion. Despite the presence of a large number of guards all working hard to solve the crime, local law enforcement officers are totally baffled.
Can you use your razor sharp analytical mind to uncover the evidence and unmask the culprit?
Quest Requirements
None
Skill/Other Requirements:
The keen mind of a detective.
Quest Rewards:
2000 coins, and 1406 crafting experience.

  • My Arm's Big Adventure
  • My Arm's Big Adventure
  •  
    $7.00  
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Description:
Trolls love goutweed. They love it so much that they've picked it all, and now they can't get any more. However, in his smelly kitchen in the Troll Stronghold, Burntmeat the cook has heard a rumour that goutweed is growing once again, for anyone who's got the skill to farm it. Can you teach his young assistant - a simple troll known as My Arm - to grow the precious goutweed? Will you overcome My Arm's stubbornness and ignorance to earn yourself Burntmeat's reward? Dare you accompany My Arm on this uniquely trollish expedition?
More importantly, can you survive an attack from a seriously large mountain-dwelling bird?
Quest Requirements
Eadgar's Ruse
Feud, The
Jungle Potion
Skill/Other Requirements:
10 Woodcutting
29 Farming
61 Magic would be an advantage
60% Tai Bwo Wannai Cleanup favor
Must not be afraid of large, aggressive trolls.
Must be able to defeat a powerful, level 172 Giant Roc.
Completion of the Enakhra's Lament quest would be an advantage.
Quest Rewards:
10k Herblore XP, 5k Farming XP, and access to a disease-free herb patch.

  • Nature Spirit, The
  • Nature Spirit, The
  •  
    $7.00  
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Description:
After saving the holy man Drezel, he's seeking some assistance again.
This time he has a special request for any adventurous sorts to search for the Druid 'Filliman Tarlock' and brave the terrors that infest the swamp of Mort Myre.
Quest Requirements
Restless Ghost, The
Priest in Peril
Skill/Other Requirements:
18 Crafting
Must be able to defeat a level 30 monster.
Quest Rewards:
2k Defence XP, 2k Hitpoints XP, 3k Crafting XP, Ability to kill Ghasts. Access to to the Altar of nature.

  • Nomad's Requiem
  • Nomad's Requiem
  •  
    $17.00  
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Description:
The dark underbelly of Soul Wars is visible to anyone who looks hard enough: souls are collected and filtered through a giant obelisk; avatars of both nature and destruction are called into being and then slaughtered; a single man benefits from the exploits of dozens of adventurers.
Zimberfizz is aware of this, and has also noted a change in Nomad. He's been spending more and more time in his tent, and Zimberfizz wants you to investigate just what Nomad is up to.
Quest Requirements
King's Ransom
Skill/Other Requirements:
75 Magic
70 Prayer
66 Mining
65 Hunter
60 Construction
Must have completed the Camelot Training Room
Must have fully completed the Soul Wars tutorial
Must have completed at least one game of Soul Wars
Quest Rewards:
70 Soul Wars Zeal, Soul Wars cape (Red or Blue), and the ability to have a Soul Wars respawn point.

  • Observatory Quest
  • Observatory Quest
  •  
    $9.00  
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Description:
The observatory in South West Ardougne has been ransacked by a family of nearby goblins. Can you help the professors to rebuild it? Use your skills at crafting to make the various parts, and fight your way through the cavern under the observatory. Use the telescope and the stars hold a secret for you.
Quest Requirements
None
Skill/Other Requirements:
Able to kill a level 42 guard.
Quest Rewards:
2250 Crafting xp, a Jug of wine, an uncut sapphire, a random reward depending on what constellation you see, and a book on Astrology.

  • Olaf's Quest
  • Olaf's Quest
  •  
    $9.00  
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Description:
Poor Olaf Hradson. He has to live up to such expectations. His ancestors sailed all over the world, and now he has to go out and prove himself their equal. If only he could read a map... If only he could sail... If only he hadn't crashed! Can you help a depressed and soggy Fremennik regain his pride, and possibly the lost treasure of his grandfather?
Quest Requirements
Fremennik Trials, The
Skill/Other Requirements:
40 Firemaking
50 Woodcutting
High level Agility would be an advantage
Ability to kill level 100 Skeleton Fremennik.
Quest Rewards:
12K Defence XP, access to the Brine rat cave, 20K Coins, 4 Rubies, and a Parchment.

  • One Small Favour
  • One Small Favour
  •  
    $11.00  
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Description:
If you're fresh to Shilo Village after solving the mystery (or even if you did it some time ago), you may like to check out Yanni Salika's antiques shop. He's a busy chap revamping antique items, checking out new stock from potential adventurers and maybe he'll have a small(1) favour to ask of you? Probably nothing particularly large, Yanni isn't a demanding(2) person, should hardly take you any time(3) at all really, something to do when you have a spare moment. That's assuming there aren't any complications.
1: - Perception of the word "small" may be open to interpretation.
2: - In a recent vote, Yanni Salika was only voted the second most demanding person in Shilo Village.
3: - As everyone knows, time is relative.
Quest Requirements
Rune Mysteries
Druidic Ritual
Shilo Village
Skill/Other Requirements:
25 Crafting
18 Herblore
36 Agility
30 Smithing
Must defeat a level 92 Foe
Quest Rewards:
2 rewards lamps granting 10k exp in skills of your choice, Glider ride from Feldip Hills, Key ring, ability to make pot lids from clay.

  • Path of Glouphrie, The
  • Path of Glouphrie, The
  •  
    $7.00  
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Description:
King Bolren has a new pet. Unfortunately, it's another watcher, like the ones unmasked in the Tree Gnome Stronghold. Has Glouphrie been watching the Tree Gnome Village, too?
If you investigate further you'll find out more about Glouphrie, the history of the gnomes (and their unusual monarchy) and maybe you'll get within a hair's breadth of the lost city of Arposandra...
Quest Requirements
Waterfall Quest
Eyes of Glouphrie, The
Skill/Other Requirements:
45 Agility
47 Ranged
56 Slayer
56 Thieving
60 Strength
Quest Rewards:
30K Strength XP, 20K Slayer XP, 5K Magic XP, 5K Thieving XP, access to the Poison Waste dungeon, access to a new spirit tree, and the ability to teleport between any spirit tree.

  • Perils of Ice Mountain
  • Perils of Ice Mountain
  •  
    $7.00  
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Description:
The dwarves of the Dwarven Mine have built the latest marvel of dwarven engineering: a machine to automatically make pickaxes for the many miners. In order to supply energy for this machine, they have commissioned a new power station on the slopes of Ice Mountain.
Projects of this scale are never without their problems, though. A hapless dwarf delivering resources to the power station has lost part of his delivery and any adventurer who helps him is bound to find more problems to solve.
Quest Requirements
None
Skill/Other Requirements:
10 Construction
10 Farming
10 Hunter
11 Thieving
Quest Rewards:
500 Farming XP, 500 Hunter XP, 500 Construction XP, 500 Thieving XP, the ability to make pickaxes, and permission to use the Power Station ladder.

  • Plague City
  • Plague City
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    $7.00  
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Description:
Episode 1 of our multipart quest.
A shadow of disease has overcast Ardougne. Edmond's daughter Elena has gone missing in West Ardougne whilst trying to help the plague victims there. See if you can find out what's going on.
Quest Requirements
None
Skill/Other Requirements:
None
Quest Rewards:
2425 Mining XP, and the ability to cast the Ardougne teleport spell.

  • Priest in Peril
  • Priest in Peril
  •  
    $7.00  
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Description:
Recently contact has been lost with the temple to Saradomin on Misthalins' Eastern border. King Roald would be very interested to know what has caused this lack of communication, and seeks an adventurer willing to report back to him on the situation.
Quest Requirements
None
Skill/Other Requirements:
Be able to defeat a level 30 enemy
Quest Rewards:
Wolfbane dagger, 1,406 prayer experience, and access to Canifis.

  • Quiet Before the Swarm
  • Quiet Before the Swarm
  •  
    $10.00  
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Description:
The Void Knight's are on constant watch and patrol to keep the pests out of the mainland for many generations. This time though one might have slipped away, but how? Have their defences gone down or is it someone on the inside?
Quest Requirements
Imp Catcher
Wanted!
Skill/Other Requirements:
35 Attack 42 Strength
Completed at least one game of Pest Control(not necessarily winning)
Must be able to defeat a level 60 pest.
Quest Rewards:
4.9K Strength XP, 4K Attack XP, and a Void seal (8).

  • Ritual of the Mahjarrat
  • Ritual of the Mahjarrat
  •  
    $28.00  
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Description:
They signal their arrival with a devastating shriek, and leave nothing but ash, flame and destruction in their wake. All tremble in fear as they approach, and the ground rumbles in sympathy.

Word of an attack on the isle of Mos Le'Harmless has reached the ears of Sir Tiffy Cashien. Should you choose to accept his request, you will be sent to aid Sir Tendeth who has come across a great threat to the world; one far greater than the pirates he was originally sent to investigate.

Do you have the stomach to investigate this new threat, and see it through to the end? Or will you leave the world to its doom while you cower in fear?
Quest Requirements
Temple at Senntisten, The
While Guthix Sleeps
Hazeel Cult
Enakhra's Lament
Slug Menace
Fairy Tale Part III - Battle at Orks Rift, A
Tail of Two Cats, A
Fight Arena
Rocking Out
Skill/Other Requirements:
77 Agility
76 Crafting
76 Mining
Quest Rewards:
110K Agility XP, 60K Constitution XP, 40K Crafting XP, 40K Mining XP, three 80K XP Lamps, access to fight a new Barrows brother and gain new Barrows equipment, access to mine Bane ore, access to the new lunar spell Tune Bane Ore, ability to make Bane arrows and bolts, the ability to gain combat bonuses in certain areas, access to fight Glacors, ability to runecraft Armadyl runes, ability to create an Armadyl staff to enhance the Storm of Armadyl spell, and a bonus 3K Prayer XP.

  • Rag and Bone Man
  • Rag and Bone Man
  •  
    $7.00  
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Description:
Everybody needs some body, and the Odd Old Man knows exactly which bits of those bodies he needs. Can you help him finish his extensive and extremely creepy collection?
Quest Requirements
None
Skill/Other Requirements:
20 Combat is recommended.
Quest Rewards:
500 Cooking XP and 500 Prayer XP.

  • Rat Catchers
  • Rat Catchers
  •  
    $11.00  
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Description:
Gertrude knows of some ratcatchers in Varrock. Pay her a visit and she may tell you of their whereabouts. Perhaps they could show you and your cat a few pointers about ratcatching. Enter the subterranean world of the ratcatchers and discover more of your cat's true potential!
Quest Requirements
Gertrudes Cat
Icthlarin's Little Helper
Skill/Other Requirements:
A pet kitten/cat (Overgrown cats do NOT work).
Quest Rewards:
4.5K Thieving XP, Wiley and Lazy cat stages, and access to the Rat Pits.

  • Recipe for Disaster
  • Recipe for Disaster
  •  
    $72.00  
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Description:
The cook in Lumbridge has a surprisingly small number of ingredients to hand in his kitchen, possibly as a result of an endless stream of newcomers with light fingers taking anything that isn't nailed down from his kitchen.
Luckily, in the past a kind Cooks Assistant was willing to help him in his culinary duties, but now a problem has appeared that could spell... a Recipe For Disaster!
Almost all members may attempt to solve his tricky predicament, and be rewarded accordingly, but only the very elite of Questers will be able to put paid to his problem permanently!
Quest Requirements
Cook's Assistant
Fishing Contest
Goblin Diplomacy
Big Chompy Bird Hunting
Biohazard
Demon Slayer
Murder Mystery
Nature Spirit, The
Priest in Peril
Restless Ghost, The
Witch's House
Gertrudes Cat
Shadow of the Storm
Lost City
Monkey Madness
Desert Treasure
Legends' Quest
Horror From The Deep
Skill/Other Requirements:
70 Cooking
20 Firemaking
48 Agility
Must have started the Legends quest.
Must be able to defeat high leveled, tough monsters
176 Quest Points
Quest Rewards:
1K Cooking and Slayer XP (Dwarf)
1K Cooking, Crafting, and Farming XP (Goblin Generals)
1K Cooking, Crafting, Fishing, and Smithing XP, access to the Morge Camp, and the ability to craft crab claws and crab helmets (Pirate Pete)
2.5K Cooking and Magic XP (Lumbridge Sage)
7K Cooking XP, the ability to train a hellcat, and the ability to make spicy soup (Evil Dave)
1.5K Cooking, Crafting, Ranged, and Woodcutting XP, the ability to hunt jubbly birds, and the ability to use the ogre boat ride shortcut (Skrach Uglogwee)
4K Constitution and Cooking XP and access to the Evil Chicken's lair (Sir Amik Varze)
10K Agility and Cooking XP, access to the monkey Agility course, the ability to cook stuffed snake, and the knowledge of the Ape Atoll teleport (Awowogei)
20K XP Lamp in any skill above 50 and full access to the Culinaromancer's chest (Culinaromancer)

  • Recruitment Drive
  • Recruitment Drive
  •  
    $11.00  
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Description:
The Temple Knights of Saradomin, a secret organization founded many centuries ago by Saradomin himself, are currently looking to expand their ranks with some new blood.
After the successful thwarting of the Black Knights' plans to take over Asgarnia, and with the personal recommendation of Sir Amik, you have now been offered the chance to apply for membership in this organization... but are you up to the challenge?
Quest Requirements
Black Knight's Fortress
Druidic Ritual
Skill/Other Requirements:
Be able to defeat a level 20 enemy without any weapons or armor
Be able to solve very taxing puzzles and logic problems
Quest Rewards:
1000 Prayer XP, 1000 Herblore XP, 1000 Agility XP, the Gaze of Saradomin, an Initate helmet, 3000gp, Ability to buy and wear initiate armor, and a Makeover voucher (if you had to change your gender).

  • Regicide
  • Regicide
  •  
    $11.00  
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Description:
Continuing the plague city series, the Regicide quest takes you beyond the 'Well of Voyage' to a new realm. King Lathas will employ you once again, this time for the grim task of deposing his brother. Once you have traveled to the realm you will find yourself surrounded by new and strange plants, animals and even a new race. Once there, you will see that everything is not as serene as it first appears.
Quest Requirements
Underground Pass
Skill/Other Requirements:
56 Agility
The ability to defeat a level 110 Tyras Guard
Quest Rewards:
13.75K Agility XP, 15K Coins, a quick route to Isafdar via Arandar, and the ability to buy and wield a Dragon halberd.

  • Rocking Out
  • Rocking Out
  •  
    $7.00  
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Description:
What do zombies, pirates, monks and evil plots have in common? Well, if you want to find out, it's time to start digging! Rabid Jack is back...but who is he? It's time to prove your pirate credentials and win the trust of the motleyest crew in Runescape. The dark secrets behind This Albatross, Rum Deal and the Great Brain Robbery are yours to discover...if you dare!
Quest Requirements
Great Brain Robbery, The
Skill/Other Requirements:
60 Agility
63 Thieving
66 Crafting
69 Smithing
Quest Rewards:
25K Thieving XP, 25K Smithing XP, 25K Agility XP, 25K Crafting XP, free access to Brimhaven Agility Arena, ability to catch Pirate implings, and the ability to steal from Custom's lockers.

  • Roving Elves
  • Roving Elves
  •  
    $7.00  
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Description:
Deep in the elven forests of Isafdar, live a duo of roving elves: Islwyn a grumpy, old elf who dislikes humans and his companion Eluned who is a beautiful, friendly, young female elf with a kind heart. In this quest you are challenged to overcome Islwyn's prejudice against humans and alleviate the burdens of the past.
Quest Requirements
Waterfall Quest
Regicide
Skill/Other Requirements:
The ability to defeat a Moss Giant (level 84) (Unarmed and no prayer.)
Quest Rewards:
10k Strength XP and one free partly-used Crystal bow or Crystal shield.

  • Royal Trouble
  • Royal Trouble
  •  
    $7.00  
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Description:
It's tough being the regent of a small island kingdom, especially when the king has declared war while you were off adventuring.
Something is up in Miscellania and Etceteria, and you'd better find out what before both kingdoms end up in royal trouble!
Quest Requirements
Throne of Miscellania
Skill/Other Requirements:
40 Agility
40 Slayer
Must be able to defeat a level 149 monster
Quest Rewards:
15K Slayer XP, 5K Agility XP, 5K Constitution XP, 20K Coins, access to the Miscellania Dungeon, and increased resources from Miscellania.

  • Rum Deal
  • Rum Deal
  •  
    $7.00  
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Description:
Zombie pirates have arisen on Braindeath Island, and they don't look friendly. Production of 'rum' has stopped, and the pirate brewers are running scared.
Can you overcome the horde of drunken, undead pirates?
Can you even get to the island without getting a splitting headache?
Quest Requirements
Zogre Flesh Eaters
Skill/Other Requirements:
40 Farming
50 Fishing
47 Prayer
42 Crafting
42 Slayer
Must be able to defeat a level 150 monster
Quest Rewards:
7K Farming XP, 7K Prayer XP, 7K Fishing XP, and a Holy wrench.

  • Rune Mechanics
  • Rune Mechanics
  •  
    $20.00  
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Description:
Apprentice Clerval over at the Mage Training Arena is just a bit useless, which really isn't helping him to achieve his dream of being the first wizard in centuries to build a rune guardian from scratch. He might need some help to do some research, gather supplies, fix broken machinery, and, er, do everything else... (He really is useless.)
Quest Requirements
Rune Mysteries
Wolf Whistle
Skill/Other Requirements:
20 Runecrafting
25 Construction
27 Magic
Quest Rewards:
900 Construction XP, 1850 Runecrafting XP, 2.3K Magic XP, and a Rune guardian pet.

  • Scorpion Catcher
  • Scorpion Catcher
  •  
    $7.00  
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Description:
Thormac has lost his rare lesser-kharid scorpions after leaving their cage door open. These scorpions have hidden in areas that are rather difficult to get into. You will have to overcome various challenges (and drink a lot of beer) to get all the scorpions back. If you manage to help him, Thormac will improve your battlestaves.
Quest Requirements
The Alfred Grimhand Bar Crawl
Skill/Other Requirements:
31 Prayer
Must be able to traverse deep into the Taverley dungeon.
Quest Rewards:
6625 Strength XP, Thormac will enchant Battlestaffs for you for 40K coins.

  • Sea Slug
  • Sea Slug
  •  
    $7.00  
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Description:
Something strange is happening on the fishing platform. Missing fishermen and the presence of dozens of strange sea creatures gives cause for concern. Investigate the platform, discover the truth before it's too late.
Quest Requirements
None
Skill/Other Requirements:
30 Firemaking
Quest Rewards:
Oyster pearls, 7175 Fishing XP, and access to the Fishing Platform.

  • Shades of Mort'ton
  • Shades of Mort'ton
  •  
    $7.00  
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Description:
Mort Myre's south border has been breached, and a path towards a strange town called 'Mort'ton' has been found.
Strangers return from such visits with tales of the 'Afflicted' and shadowy creatures who jealously guard their tomb treasure.
Quest Requirements
Priest in Peril
Skill/Other Requirements:
15 Herblore
20 Crafting
Must be able to kill a level 40 foe
Requires a team of people - the higher their Crafting levels, the smaller that team can be.
Quest Rewards:
2K Herblore XP, 2K Crafting XP, access to the catacombs under Mort'ton, access to the Mort'ton Shade Burning mini-game, ability to cure the afflicted. Taking the Diary (Herbi Flax) to the Apothecary in Varrock earns an additional 335 Herblore XP.

  • Shadow of the Storm
  • Shadow of the Storm
  •  
    $7.00  
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Description:
A sinister group of dark wizards is attempting to summon Agrith-Naar, a demon of exceptional mystical power.
Rather than try to prevent them, a Saradomist priest asks the player to help summon the demon and then kill it once and for all.
But all is not as it seems...
Quest Requirements
Demon Slayer
Golem, The
Skill/Other Requirements:
30 Crafting
Ability to beat a level 100 demon
Quest Rewards:
Darklight and 10K XP in 1 of the 6 combat skills (Attack, Strength, Defence, Hitpoints, Magic, or Ranged).

  • Sheep Herder
  • Sheep Herder
  •  
    $7.00  
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Description:
There have been rumours about plague-infected sheep escaping into East Ardougne. If these rumours are true then they must be found and disposed of before the whole town is infected. Time is of the essence!
Quest Requirements
None
Skill/Other Requirements:
None
Quest Rewards:
3100 coins.

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